beetbox studios
In addition to creating in-game assets, I was responsible for designing promotional and branding materials for Phantom Beat-Breakers and Beetbox Studios. A majority of these assets were used for the 2026 Cornell GDIAC Showcase, where the game was available for visitors to play. A limited number of soundtrack CDs were also given out, with the featured inserts.
Promotional and Branding Materials
Manual
In addition to the quick-start guide featured on the poster (and inside of the CD inserts), copies of this manual were available in print at the showcase.
Soundtrack CD Design
In order to commemorate the game's golden master release, CDs with the game's soundtrack were created and given out at the GDIAC showcase. The inserts, in addition to featuring art, credits, and a tracklist, also acted as an additional set of quick-start instructions.